7. Escape and Memory
Aired Nov 17, 200025 min
With two escapes from the FUNERAL base by Frank, it has been decided by command that some defenses and counters against Frank have to be installed. To prevent Frank from turning on FUNERAL as well as keep tabs on him if he were to escape, a plug is installed onto his neck with a large brace. The large plug assembly contains both a large tracking device as well as a nuclear reactor that could be used to destroy Frank in case he were to go rogue.
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